![]() This includes updates to how we do night lighting and artificial light sources. X-Plane 12’s lighting engine is completely photometric and runs in true HDR at all times. Here are some details on our recent development work. Once we make this transition, anyone who wishes to participate in Early Access will be able to purchase a license of X-Plane 12 and use the new sim right away. Once we complete all of the open development tasks, there are still plenty of bugs to fix.Īt some point during this bug fixing process, we will transition from the closed private alpha to an open “Early Access” beta program. ![]() ![]() ![]() There’s a lot more that is already completed, too – this is just a window into our current work. ![]()
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